Heros Of the Storm
Overwatch
Offense
DON'T TAKE OFFENSE, HERO
The Offense class is designed to deal out tons of damage but at the risk of dying quickly. They tend to have very low health, so mobility and positioning are vital to succeeding in this role.
What often sets the Offensive class apart from the others is the characters are wholly self-sufficient. They can operate on their own with little help, as they have all the necessary skills to kill targets while running around the map.
The main goal of any Offensive character should be securing kills and clearing enemies off of an objective. You rarely want to be the one capturing or pushing an objective - instead, you should be moving around the edges of the map, quietly - or noisily! - picking people off.
Of course every class has a drawback, and the Offense class suffers from low health. You can't take more than a couple hits, as your health typically ranges from 150-200. Aggressive play is rewarded here, but you should be mindful of the enemies around you and what abilities and weapons can end your killing spree..
Defense
EDITDEFENSIVE
The Defense class can also dish out tons of damage, but the abilities here generally lend themselves to protecting an area, not aggressively jumping into the middle of the bad guys. These characters set traps, lay in wait for people to walk by, or secure an area with turrets and other machines.
The Defense class is most similar to Offense. They both focus on high damage, but unlike the Offensive class, Defensive heroes tend to move more slowly, and have skills that focus on holding down an area, not running through a map killing everything.
Use a Defensive character to lock down an area with traps, and then lay into anyone who walks by with your high damage weapons. If you must move, do so slowly and in the shadows. You never want to be the one running into an area first, and certainly shouldn't be jumping into the center of big team fights!

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